weatherless...................61.11489% offense.......................48.33725% balance.......................40.77775% sun...........................15.67032% rain..........................12.03331% voltturn......................10.76834% tailwind......................10.43007% semistall.....................10.31879% sand.......................... 9.39682% trickroom..................... 5.98535% hail.......................... 3.04657% monotype...................... 1.37002% multiweather.................. 1.26180% dragmag....................... 0.72814% tricksand..................... 0.54941% hyperoffense.................. 0.45994% monofighting.................. 0.35704% monoflying.................... 0.25110% monosteel..................... 0.22814% batonpass..................... 0.13614% monobug....................... 0.11955% stall......................... 0.10627% monodragon.................... 0.09530% monoelectric.................. 0.07732% mononormal.................... 0.07202% monodark...................... 0.05816% monopsychic................... 0.04550% trickrain..................... 0.04301% trickhail..................... 0.03332% sandoffense................... 0.03199% tricksun...................... 0.02919% monofire...................... 0.02373% sunoffense.................... 0.02272% monofairy..................... 0.02116% monoice....................... 0.01902% rainstall..................... 0.00873% sunstall...................... 0.00816% sandstall..................... 0.00769% hailoffense................... 0.00301% monowater..................... 0.00192% choice........................ 0.00043% rainoffense................... 0.00017% monorock...................... 0.00006% monopoison.................... 0.00000% monograss..................... 0.00000% monoghost..................... 0.00000% hailstall..................... 0.00000% gravity....................... 0.00000% trapper....................... 0.00000% monoground.................... 0.00000% Stalliness (mean: 0.177) -1.5| | -1.0|## |##### -0.5|####### |############################## 0.0|############### |########## +0.5|############# |############## +1.0|# |### +1.5|####### | +2.0| | more negative = more offensive, more positive = more stall one # = 0.92%