weatherless...................74.56151% offense.......................43.01363% balance.......................31.42904% hyperoffense..................12.44627% sand.......................... 9.42079% voltturn...................... 8.96465% sun........................... 8.00963% rain.......................... 7.10952% stall......................... 6.77536% semistall..................... 6.33570% monotype...................... 2.96116% hail.......................... 2.57483% multiweather.................. 1.56686% trickroom..................... 1.48568% sandoffense................... 0.75147% sunoffense.................... 0.72558% sandstall..................... 0.57380% choice........................ 0.51850% monobug....................... 0.44359% monowater..................... 0.41221% hailoffense................... 0.40868% monosteel..................... 0.30671% dragmag....................... 0.25572% monofire...................... 0.24591% monopsychic................... 0.21807% mononormal.................... 0.19689% rainoffense................... 0.19493% monoflying.................... 0.17061% monodragon.................... 0.14786% monofighting.................. 0.13100% monopoison.................... 0.13060% monodark...................... 0.11962% monoelectric.................. 0.11845% monoice....................... 0.10315% monograss..................... 0.08393% tailwind...................... 0.08119% rainstall..................... 0.07923% sunstall...................... 0.07020% monoghost..................... 0.06824% monorock...................... 0.06746% tricksand..................... 0.05726% tricksun...................... 0.05452% monoground.................... 0.05099% monofairy..................... 0.04824% trickhail..................... 0.03334% trapper....................... 0.01373% allweather.................... 0.01255% hailstall..................... 0.00745% gravity....................... 0.00588% trickrain..................... 0.00078% Stalliness (mean: 0.018) |######## -1.0|################## |############################# 0.0|############################## |################### +1.0|########### |##### +2.0|### |# +3.0|## |# more negative = more offensive, more positive = more stall one # = 0.79%