weatherless...................76.10260% offense.......................40.94959% balance.......................28.95632% voltturn......................13.60440% hyperoffense..................11.97795% sand..........................11.52603% stall.........................10.72035% semistall..................... 7.39580% rain.......................... 6.53336% sun........................... 6.30128% trickroom..................... 2.43499% multiweather.................. 1.77009% hail.......................... 1.40011% sandstall..................... 1.38584% sandoffense................... 1.18464% monotype...................... 0.86240% choice........................ 0.57343% dragmag....................... 0.30158% monodragon.................... 0.24019% sunoffense.................... 0.23634% hailoffense................... 0.19332% monosteel..................... 0.18487% tailwind...................... 0.16046% monowater..................... 0.15675% rainoffense................... 0.08715% monofire...................... 0.04905% tricksun...................... 0.04897% monoground.................... 0.03755% trickhail..................... 0.03693% monobug....................... 0.03070% sunstall...................... 0.03057% monopsychic................... 0.02459% monoflying.................... 0.02436% monofighting.................. 0.02256% rainstall..................... 0.02160% monodark...................... 0.02128% mononormal.................... 0.01440% monofairy..................... 0.01341% monoice....................... 0.01146% monopoison.................... 0.00911% monograss..................... 0.00782% trapper....................... 0.00676% monoelectric.................. 0.00612% monorock...................... 0.00466% monoghost..................... 0.00374% gravity....................... 0.00228% hailstall..................... 0.00180% tricksand..................... 0.00017% allweather.................... 0.00008% trickrain..................... 0.00004% Stalliness (mean: 0.141) |######### -1.0|############### |############################# 0.0|############################## |################### +1.0|########### |####### +2.0|#### |## +3.0|### |## more negative = more offensive, more positive = more stall one # = 0.75%