weatherless...................78.49328% offense.......................40.67890% balance.......................25.51875% stall.........................14.46476% sand..........................13.00868% voltturn......................10.98681% semistall..................... 9.95366% hyperoffense.................. 9.38393% sun........................... 4.60759% rain.......................... 3.94658% sandstall..................... 2.58629% sandoffense................... 1.23560% choice........................ 1.13264% multiweather.................. 0.66530% trickroom..................... 0.64290% hail.......................... 0.62241% tailwind...................... 0.42440% sunoffense.................... 0.29916% dragmag....................... 0.28167% monotype...................... 0.08368% hailoffense................... 0.06586% tricksun...................... 0.06022% monoground.................... 0.03157% trickhail..................... 0.02977% sunstall...................... 0.02250% rainoffense................... 0.02144% trapper....................... 0.01303% monowater..................... 0.01227% monodragon.................... 0.00802% mononormal.................... 0.00586% gravity....................... 0.00544% monofire...................... 0.00512% monograss..................... 0.00404% monofighting.................. 0.00308% monobug....................... 0.00289% monopsychic................... 0.00248% monosteel..................... 0.00227% monoghost..................... 0.00129% monoflying.................... 0.00111% monorock...................... 0.00102% rainstall..................... 0.00101% monofairy..................... 0.00101% monoelectric.................. 0.00093% hailstall..................... 0.00055% monodark...................... 0.00039% monopoison.................... 0.00025% monoice....................... 0.00009% tricksand..................... 0.00000% allweather.................... 0.00000% trickrain..................... 0.00000% Stalliness (mean: 0.296) |##### -1.0|########### |############################## 0.0|###################### |################# +1.0|########### |######### +2.0|##### |### +3.0|##### |## more negative = more offensive, more positive = more stall one # = 0.83%