weatherless...................98.02143% balance.......................37.70493% offense.......................36.08578% hyperoffense..................18.65672% batonpass..................... 6.39676% semistall..................... 5.98234% monotype...................... 4.60529% dragmag....................... 4.03796% voltturn...................... 3.24194% monopsychic................... 2.05408% stall......................... 1.57023% sun........................... 1.21209% rain.......................... 0.72183% monoghost..................... 0.59142% mononormal.................... 0.54857% monodragon.................... 0.50875% monobug....................... 0.44822% monoflying.................... 0.35066% monosteel..................... 0.30823% monoelectric.................. 0.29528% monoground.................... 0.22830% multiweather.................. 0.19543% trapper....................... 0.18281% sand.......................... 0.15851% choice........................ 0.15525% monodark...................... 0.12399% hail.......................... 0.08808% sunoffense.................... 0.06620% monofairy..................... 0.06588% monograss..................... 0.05744% rainstall..................... 0.03946% monowater..................... 0.03542% monofire...................... 0.02543% monopoison.................... 0.01756% rainoffense................... 0.01729% monorock...................... 0.01365% monofighting.................. 0.00953% hailoffense................... 0.00940% gravity....................... 0.00790% monoice....................... 0.00635% sandoffense................... 0.00517% trickroom..................... 0.00366% allweather.................... 0.00160% sandstall..................... 0.00147% sunstall...................... 0.00101% fear.......................... 0.00098% hailstall..................... 0.00045% tailwind...................... 0.00000% Stalliness (mean: -0.178) -3.0| | -2.0|##### |######## -1.0|############# |##################### 0.0|############################## |################## +1.0|########### |#### +2.0|# | more negative = more offensive, more positive = more stall one # = 0.90%