weatherless...................99.39241% balance.......................38.66675% offense.......................30.56490% hyperoffense..................22.41260% semistall..................... 7.48468% batonpass..................... 6.03030% dragmag....................... 5.66695% monotype...................... 2.90440% voltturn...................... 2.43853% monopsychic................... 1.13740% stall......................... 0.87106% monoground.................... 0.69964% sun........................... 0.40898% monosteel..................... 0.40422% monoghost..................... 0.26863% mononormal.................... 0.23986% monobug....................... 0.22119% rain.......................... 0.18069% monodragon.................... 0.11087% trapper....................... 0.09203% choice........................ 0.06088% sunoffense.................... 0.04532% monoelectric.................. 0.04269% monoflying.................... 0.04195% monofairy..................... 0.04176% monograss..................... 0.04028% sand.......................... 0.03123% multiweather.................. 0.02365% monofire...................... 0.01289% hail.......................... 0.01049% monodark...................... 0.00686% monowater..................... 0.00653% rainstall..................... 0.00516% monopoison.................... 0.00443% monorock...................... 0.00199% rainoffense................... 0.00177% sandoffense................... 0.00111% monofighting.................. 0.00092% hailoffense................... 0.00087% monoice....................... 0.00077% gravity....................... 0.00022% trickroom..................... 0.00012% sandstall..................... 0.00005% allweather.................... 0.00002% sunstall...................... 0.00001% fear.......................... 0.00001% hailstall..................... 0.00000% tailwind...................... 0.00000% Stalliness (mean: -0.187) -3.0| | -2.0|########## |########## -1.0|############# |###################### 0.0|############################## |##################### +1.0|################## |#### +2.0|# | more negative = more offensive, more positive = more stall one # = 0.77%