weatherless...................74.04503% offense.......................41.40063% balance.......................35.33862% voltturn......................11.22901% hyperoffense..................10.97066% sun........................... 9.39288% sand.......................... 8.30104% semistall..................... 7.38144% rain.......................... 7.05235% stall......................... 4.90865% monotype...................... 4.46269% hail.......................... 2.73728% trickroom..................... 1.71926% multiweather.................. 1.52242% monowater..................... 1.11952% sunoffense.................... 0.86424% sunstall...................... 0.57514% sandoffense................... 0.57206% sandstall..................... 0.56283% monobug....................... 0.54438% dragmag....................... 0.48902% monodark...................... 0.36600% monograss..................... 0.35369% rainstall..................... 0.34754% choice........................ 0.32601% monosteel..................... 0.29218% monorock...................... 0.28296% hailoffense................... 0.25220% monopsychic................... 0.24912% mononormal.................... 0.22759% rainoffense................... 0.21222% monoice....................... 0.20607% monofairy..................... 0.19376% monofighting.................. 0.17223% monoflying.................... 0.15686% monoelectric.................. 0.15378% monopoison.................... 0.14763% monofire...................... 0.14455% monoghost..................... 0.11380% monodragon.................... 0.09842% tailwind...................... 0.08612% tricksun...................... 0.04306% monoground.................... 0.03076% fear.......................... 0.02153% hailstall..................... 0.00923% tricksand..................... 0.00923% Stalliness (mean: 0.010) -2.0|# |###### -1.0|################# |############################## 0.0|############################## |###################### +1.0|############# |####### +2.0|## |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.77%