weatherless...................73.23742% balance.......................38.56800% offense.......................37.98251% voltturn......................14.23729% sun........................... 9.46446% hyperoffense.................. 9.16901% sand.......................... 8.56066% semistall..................... 8.28847% rain.......................... 8.16123% stall......................... 5.99201% monotype...................... 3.83290% hail.......................... 2.40175% trickroom..................... 1.91971% multiweather.................. 1.82469% monowater..................... 1.40548% sunoffense.................... 0.81222% sandstall..................... 0.75214% sunstall...................... 0.68122% dragmag....................... 0.62149% monobug....................... 0.51736% rainstall..................... 0.50347% monodark...................... 0.43736% sandoffense................... 0.41082% choice........................ 0.22914% hailoffense................... 0.22129% monoice....................... 0.20085% rainoffense................... 0.18304% monosteel..................... 0.17042% monopsychic................... 0.16421% monoelectric.................. 0.13179% monofighting.................. 0.13081% monopoison.................... 0.12619% monorock...................... 0.12428% monofairy..................... 0.11370% mononormal.................... 0.09909% monograss..................... 0.09349% monoflying.................... 0.07998% tricksun...................... 0.06236% monoghost..................... 0.05661% monodragon.................... 0.05310% monofire...................... 0.05059% tailwind...................... 0.04372% monoground.................... 0.02252% tricksand..................... 0.00511% hailstall..................... 0.00466% fear.......................... 0.00001% Stalliness (mean: 0.103) -2.0|# |##### -1.0|############## |############################ 0.0|############################## |######################### +1.0|############### |######## +2.0|### |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.76%