weatherless...................72.83577% offense.......................36.15702% balance.......................35.03516% hyperoffense..................13.25294% voltturn......................12.10421% sand..........................10.95101% semistall..................... 8.52927% rain.......................... 8.29415% stall......................... 7.02562% hail.......................... 5.38649% sun........................... 3.20211% trickroom..................... 2.55385% monotype...................... 2.43853% choice........................ 2.08361% sandstall..................... 1.66488% hailoffense................... 0.96175% monowater..................... 0.53966% multiweather.................. 0.52286% sandoffense................... 0.40530% rainoffense................... 0.38963% monosteel..................... 0.28550% monoghost..................... 0.26983% dragmag....................... 0.25863% monobug....................... 0.25639% tricksun...................... 0.25639% sunoffense.................... 0.22952% monodragon.................... 0.19481% monoelectric.................. 0.16234% monopsychic................... 0.14331% monopoison.................... 0.13771% monorock...................... 0.13212% monoflying.................... 0.12204% monofairy..................... 0.10972% monofighting.................. 0.10412% monofire...................... 0.07613% monoground.................... 0.06046% mononormal.................... 0.06046% monograss..................... 0.05486% monodark...................... 0.05150% monoice....................... 0.05150% rainstall..................... 0.04478% allweather.................... 0.03471% hailstall..................... 0.03359% trickrain..................... 0.02239% gravity....................... 0.01903% tailwind...................... 0.01679% sunstall...................... 0.01456% trickhail..................... 0.01120% tricksand..................... 0.00784% trapper....................... 0.00336% Stalliness (mean: 0.078) -2.0|##### |####### -1.0|############# |######################## 0.0|############################## |###################### +1.0|############### |###### +2.0|#### |## +3.0|## more negative = more offensive, more positive = more stall one # = 0.78%