weatherless...................72.48832% balance.......................36.19831% offense.......................26.82003% voltturn......................16.66869% hyperoffense..................16.19704% sand..........................14.52824% stall.........................11.22186% semistall..................... 9.56276% rain.......................... 6.73938% hail.......................... 5.10098% trickroom..................... 3.04857% sandstall..................... 2.90913% choice........................ 2.52711% sun........................... 1.60413% hailoffense................... 0.86501% multiweather.................. 0.45359% dragmag....................... 0.35232% sandoffense................... 0.28955% rainoffense................... 0.15497% monotype...................... 0.14220% sunoffense.................... 0.12915% tricksun...................... 0.11206% hailstall..................... 0.07742% monoghost..................... 0.03015% monowater..................... 0.02476% tailwind...................... 0.01822% monobug....................... 0.01717% monofairy..................... 0.01406% gravity....................... 0.01257% monosteel..................... 0.01160% monoelectric.................. 0.01098% monofire...................... 0.00859% monodragon.................... 0.00701% rainstall..................... 0.00670% monoice....................... 0.00622% monopoison.................... 0.00378% monopsychic................... 0.00232% monoflying.................... 0.00231% trickrain..................... 0.00210% sunstall...................... 0.00164% monofighting.................. 0.00124% monoground.................... 0.00112% tricksand..................... 0.00103% trickhail..................... 0.00085% mononormal.................... 0.00075% monograss..................... 0.00042% monodark...................... 0.00033% monorock...................... 0.00015% allweather.................... 0.00011% trapper....................... 0.00000% Stalliness (mean: 0.185) -2.0|########## |######### -1.0|########### |################### 0.0|############################## |############################ +1.0|#################### |######## +2.0|######### |#### +3.0|## more negative = more offensive, more positive = more stall one # = 0.66%