weatherless...................62.93340% offense.......................40.09031% balance.......................27.45122% hyperoffense..................23.56878% rain..........................22.91566% sun...........................13.11079% semistall..................... 6.64409% multiweather.................. 3.79777% sand.......................... 3.11240% voltturn...................... 2.59232% rainoffense................... 2.43106% stall......................... 2.24561% monotype...................... 2.22545% hail.......................... 1.89082% sunoffense.................... 1.73762% trickroom..................... 1.53201% choice........................ 1.22158% trickrain..................... 0.75794% monowater..................... 0.46363% monoghost..................... 0.39913% sunstall...................... 0.33059% sandoffense................... 0.32253% rainstall..................... 0.32253% monopsychic................... 0.27818% monorock...................... 0.24190% monodragon.................... 0.23383% monobug....................... 0.22577% monosteel..................... 0.22174% dragmag....................... 0.18949% tricksun...................... 0.15320% sandstall..................... 0.14514% monofairy..................... 0.14111% monoflying.................... 0.11692% hailoffense................... 0.10482% monoice....................... 0.08870% monoelectric.................. 0.08063% monofire...................... 0.07257% tailwind...................... 0.06047% monofighting.................. 0.04838% tricksand..................... 0.04838% monopoison.................... 0.03225% mononormal.................... 0.02822% monoground.................... 0.02016% monodark...................... 0.01613% monograss..................... 0.01209% Stalliness (mean: -0.293) -2.0|#### |########## -1.5|################# |#################### -1.0|############################## |########################### -0.5|########################## |########################## 0.0|########################## |###################### +0.5|################## |############### +1.0|############ |######## +1.5|#### |## +2.0|# |# +2.5|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.37%