weatherless...................58.54340% offense.......................35.84374% balance.......................29.09525% rain..........................26.91355% hyperoffense..................23.98728% sun...........................15.64851% semistall..................... 8.53572% multiweather.................. 4.29698% voltturn...................... 2.94575% rainoffense................... 2.59818% stall......................... 2.53801% sand.......................... 2.19196% sunoffense.................... 1.99051% trickroom..................... 1.85303% monotype...................... 1.45127% choice........................ 1.22359% hail.......................... 1.13149% trickrain..................... 1.04123% sunstall...................... 0.47101% rainstall..................... 0.45296% monoghost..................... 0.30725% monowater..................... 0.29327% tricksun...................... 0.23221% dragmag....................... 0.19185% sandoffense................... 0.17154% sandstall..................... 0.16664% monodragon.................... 0.16492% monobug....................... 0.14094% monopsychic................... 0.12866% monoflying.................... 0.12514% monofairy..................... 0.11966% monorock...................... 0.11231% monosteel..................... 0.09386% tailwind...................... 0.07352% hailoffense................... 0.06489% monoelectric.................. 0.05422% monoice....................... 0.04283% monofire...................... 0.03806% tricksand..................... 0.02981% monopoison.................... 0.02408% monofighting.................. 0.01996% monodark...................... 0.01388% mononormal.................... 0.01154% monoground.................... 0.01057% monograss..................... 0.00605% Stalliness (mean: -0.236) -2.0|### |########### -1.5|################### |#################### -1.0|############################## |###################### -0.5|###################### |######################## 0.0|######################## |####################### +0.5|################### |################### +1.0|############## |########### +1.5|###### |## +2.0|# |# +2.5|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.36%