weatherless...................96.38724% offense.......................50.25648% balance.......................23.94568% hyperoffense..................19.54474% monotype...................... 8.47316% semistall..................... 3.82897% stall......................... 2.42413% sand.......................... 1.50136% monofighting.................. 1.45282% monodragon.................... 1.27246% hail.......................... 1.18145% monosteel..................... 0.95366% mononormal.................... 0.95366% monowater..................... 0.94263% monopoison.................... 0.80860% monodark...................... 0.76833% monoghost..................... 0.68063% monograss..................... 0.64533% monoground.................... 0.58301% sun........................... 0.56922% monofire...................... 0.56205% monoflying.................... 0.55488% monofairy..................... 0.51516% rain.......................... 0.46166% monopsychic................... 0.41754% monoelectric.................. 0.40044% monorock...................... 0.35521% monobug....................... 0.26641% monoice....................... 0.24103% sunoffense.................... 0.10204% multiweather.................. 0.08715% rainoffense................... 0.07667% sandoffense................... 0.07281% hailstall..................... 0.03916% hailoffense................... 0.02592% batonpass..................... 0.00883% sandstall..................... 0.00772% sunstall...................... 0.00496% voltturn...................... 0.00276% rainstall..................... 0.00221% trickroom..................... 0.00110% dragmag....................... 0.00110% Stalliness (mean: -0.340) |# -2.0|## |########## -1.0|####################### |############################## 0.0|####################### |############ +1.0|###### |### +2.0|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.90%