weatherless...................97.59372% offense.......................53.11520% balance.......................28.15537% hyperoffense..................14.24171% semistall..................... 3.08537% monotype...................... 2.33305% hail.......................... 1.45624% stall......................... 1.40236% sand.......................... 0.71872% monodragon.................... 0.69417% monosteel..................... 0.63586% monofighting.................. 0.35062% rain.......................... 0.18739% monowater..................... 0.17558% monopoison.................... 0.14330% monodark...................... 0.13920% monoghost..................... 0.13125% mononormal.................... 0.10572% hailstall..................... 0.09422% sun........................... 0.07860% monoground.................... 0.07756% monofairy..................... 0.05359% monoflying.................... 0.05357% monograss..................... 0.04505% monoelectric.................. 0.03739% monopsychic................... 0.03488% monoice....................... 0.03368% multiweather.................. 0.03218% sandoffense................... 0.03215% monofire...................... 0.03163% rainoffense................... 0.02852% monorock...................... 0.01759% monobug....................... 0.01217% sandstall..................... 0.00307% rainstall..................... 0.00144% hailoffense................... 0.00096% sunoffense.................... 0.00089% sunstall...................... 0.00069% voltturn...................... 0.00000% trickroom..................... 0.00000% dragmag....................... 0.00000% batonpass..................... 0.00000% Stalliness (mean: -0.301) | -2.0| |###### -1.0|#################### |############################## 0.0|########################## |########## +1.0|##### |## +2.0|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.99%