weatherless...................97.39698% offense.......................44.51964% balance.......................33.91249% hyperoffense..................17.80044% monotype...................... 3.69138% semistall..................... 2.57785% hail.......................... 1.49136% monodragon.................... 1.48657% monosteel..................... 1.42625% stall......................... 1.18958% sand.......................... 0.81714% monodark...................... 0.32662% monoghost..................... 0.21904% rain.......................... 0.21602% monofighting.................. 0.19336% monoground.................... 0.18649% monowater..................... 0.18483% mononormal.................... 0.15262% monopoison.................... 0.12273% sun........................... 0.10935% monofairy..................... 0.08435% rainoffense................... 0.06499% monopsychic................... 0.06203% monograss..................... 0.05989% monoice....................... 0.05680% monoflying.................... 0.05524% monofire...................... 0.05040% sandoffense................... 0.04969% multiweather.................. 0.02908% monorock...................... 0.02322% monoelectric.................. 0.02049% sandstall..................... 0.00473% monobug....................... 0.00379% sunoffense.................... 0.00109% sunstall...................... 0.00035% hailoffense................... 0.00002% hailstall..................... 0.00000% rainstall..................... 0.00000% voltturn...................... 0.00000% trickroom..................... 0.00000% dragmag....................... 0.00000% batonpass..................... 0.00000% Stalliness (mean: -0.321) | -2.0|# |######### -1.0|##################### |######################## 0.0|############################## |########### +1.0|#### |## +2.0|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.96%