weatherless...................83.06603% balance.......................48.97107% offense.......................45.47093% sun........................... 8.44070% rain.......................... 4.01723% hail.......................... 3.95648% hyperoffense.................. 2.45366% choice........................ 2.41967% sand.......................... 1.93447% semistall..................... 1.89639% multiweather.................. 1.41490% monotype...................... 1.33558% stall......................... 1.20796% monopsychic................... 0.49858% trickroom..................... 0.42196% monoghost..................... 0.30535% mononormal.................... 0.24120% rainoffense................... 0.16057% sunoffense.................... 0.13925% monofire...................... 0.10908% sandoffense................... 0.10156% tricksun...................... 0.09669% monograss..................... 0.04128% monodragon.................... 0.03410% monofairy..................... 0.03200% monodark...................... 0.02056% monowater..................... 0.01672% monosteel..................... 0.01407% monoice....................... 0.01256% monopoison.................... 0.00756% rainstall..................... 0.00585% hailoffense................... 0.00346% monoflying.................... 0.00227% batonpass..................... 0.00046% monorock...................... 0.00028% dragmag....................... 0.00023% tailwind...................... 0.00000% monoelectric.................. 0.00000% sandstall..................... 0.00000% voltturn...................... 0.00000% monobug....................... 0.00000% trickrain..................... 0.00000% monofighting.................. 0.00000% monoground.................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: -0.007) -2.0| | -1.5| |# -1.0|###### |######## -0.5|######### |############# 0.0|############################## |################# +0.5|####### |########## +1.0| | +1.5|# | +2.0|# | +2.5| | more negative = more offensive, more positive = more stall one # = 0.95%