weatherless...................85.71342% offense.......................41.83579% balance.......................29.03231% hyperoffense..................17.60364% rain..........................11.00331% semistall..................... 6.81972% voltturn...................... 4.88187% stall......................... 4.70853% batonpass..................... 4.70273% trickroom..................... 2.93305% sun........................... 2.26257% rainoffense................... 1.60989% choice........................ 1.52075% sand.......................... 1.04360% trickrain..................... 0.99279% monotype...................... 0.82969% rainstall..................... 0.53566% multiweather.................. 0.32756% hail.......................... 0.30904% monodragon.................... 0.26502% monowater..................... 0.12264% hailoffense................... 0.11707% monoice....................... 0.11584% sandoffense................... 0.11384% mononormal.................... 0.08475% tricksand..................... 0.07398% monoghost..................... 0.07308% sunoffense.................... 0.07291% monoflying.................... 0.06759% monoelectric.................. 0.05283% monopsychic................... 0.03860% monofire...................... 0.02716% sandstall..................... 0.02305% monodark...................... 0.02080% monofighting.................. 0.01729% dragmag....................... 0.01579% monograss..................... 0.01578% monofairy..................... 0.01531% monobug....................... 0.01519% monopoison.................... 0.01409% monorock...................... 0.01332% monosteel..................... 0.01229% tailwind...................... 0.01214% monoground.................... 0.01038% trapper....................... 0.00999% tricksun...................... 0.00660% allweather.................... 0.00088% hailstall..................... 0.00046% gravity....................... 0.00014% swagplay...................... 0.00009% sunstall...................... 0.00004% fear.......................... 0.00000% sandfear...................... 0.00000% Stalliness (mean: -0.110) -3.0| | -2.0|# |###### -1.0|############################## |###################### 0.0|################### |###################### +1.0|########## |## +2.0|## |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.86%