weatherless...................81.07464% balance.......................45.22274% offense.......................30.06057% semistall.....................14.71082% rain.......................... 9.44705% stall......................... 7.50098% sun........................... 7.45995% voltturn...................... 3.60492% monotype...................... 3.15944% hyperoffense.................. 2.50488% hail.......................... 2.03986% sand.......................... 1.97538% multiweather.................. 1.90895% rainstall..................... 0.98085% choice........................ 0.62720% monobug....................... 0.46698% monodragon.................... 0.38101% dragmag....................... 0.36733% monoghost..................... 0.33802% monosteel..................... 0.30481% monowater..................... 0.29504% mononormal.................... 0.27941% monodark...................... 0.27159% monopsychic................... 0.26182% monorock...................... 0.22079% monoelectric.................. 0.20516% sunstall...................... 0.20125% monofighting.................. 0.19734% monopoison.................... 0.18367% trickroom..................... 0.17585% trapper....................... 0.16999% sunoffense.................... 0.16608% hailstall..................... 0.12114% monofairy..................... 0.11528% rainoffense................... 0.10356% monofire...................... 0.10356% monograss..................... 0.09965% monoflying.................... 0.09379% monoground.................... 0.08597% monoice....................... 0.06252% hailoffense................... 0.05666% tricksand..................... 0.03712% sandstall..................... 0.03322% tailwind...................... 0.02149% allweather.................... 0.01954% sandoffense................... 0.01563% fear.......................... 0.00782% tricksun...................... 0.00586% trickhail..................... 0.00391% gravity....................... 0.00195% Stalliness (mean: 0.393) |# -1.5|# |## -1.0|##### |########## -0.5|############### |####################### 0.0|############################ |############################## +0.5|######################### |#################### +1.0|################### |############## +1.5|######## |###### +2.0|##### |### +2.5|# | +3.0|# more negative = more offensive, more positive = more stall one # = 0.46%