weatherless...................80.66210% balance.......................46.01001% offense.......................21.13670% semistall.....................20.22048% stall.........................11.10486% rain.......................... 9.65613% sun........................... 7.57475% voltturn...................... 5.43858% sand.......................... 2.33356% monotype...................... 2.01400% multiweather.................. 1.77067% rainstall..................... 1.57238% hail.......................... 1.56788% hyperoffense.................. 1.52795% choice........................ 0.49297% dragmag....................... 0.47097% monoghost..................... 0.36613% monobug....................... 0.32208% monodark...................... 0.29460% sunstall...................... 0.24619% monosteel..................... 0.21546% hailstall..................... 0.18348% trickroom..................... 0.17243% monowater..................... 0.16110% trapper....................... 0.14906% monodragon.................... 0.14155% mononormal.................... 0.13650% monoelectric.................. 0.10600% monopsychic................... 0.08645% monopoison.................... 0.08298% monorock...................... 0.06659% monofire...................... 0.06242% monofighting.................. 0.05018% monofairy..................... 0.04935% monoflying.................... 0.04432% rainoffense................... 0.04378% monoground.................... 0.03790% monograss..................... 0.03194% sandstall..................... 0.02643% monoice....................... 0.02436% sunoffense.................... 0.02114% hailoffense................... 0.02037% tricksand..................... 0.01710% tricksun...................... 0.01048% tailwind...................... 0.00701% sandoffense................... 0.00596% trickhail..................... 0.00224% fear.......................... 0.00174% allweather.................... 0.00082% gravity....................... 0.00003% Stalliness (mean: 0.602) | -1.5|# |# -1.0|### |####### -0.5|########### |################# 0.0|####################### |############################## +0.5|############################ |######################## +1.0|########################## |##################### +1.5|########### |######### +2.0|######## |#### +2.5|# |# +3.0|## more negative = more offensive, more positive = more stall one # = 0.44%