weatherless...................78.71756% semistall.....................36.93581% stall.........................30.35301% balance.......................28.29816% rain..........................17.37509% voltturn...................... 7.73172% sun........................... 6.86432% rainstall..................... 4.56295% offense....................... 4.10126% multiweather.................. 3.28608% dragmag....................... 0.95717% sunstall...................... 0.58271% hyperoffense.................. 0.31176% monotype...................... 0.30908% sand.......................... 0.24906% monosteel..................... 0.23847% hail.......................... 0.08004% monoghost..................... 0.03523% choice........................ 0.01265% monoelectric.................. 0.01130% trickroom..................... 0.00960% mononormal.................... 0.00823% monopsychic................... 0.00688% monodark...................... 0.00521% tricksun...................... 0.00252% monofire...................... 0.00098% monodragon.................... 0.00078% monobug....................... 0.00073% monoground.................... 0.00054% monorock...................... 0.00032% monograss..................... 0.00031% rainoffense................... 0.00031% monoice....................... 0.00023% monowater..................... 0.00023% hailoffense................... 0.00017% monoflying.................... 0.00014% monofairy..................... 0.00004% hailstall..................... 0.00004% sunoffense.................... 0.00003% trapper....................... 0.00001% monopoison.................... 0.00001% monofighting.................. 0.00000% sandoffense................... 0.00000% allweather.................... 0.00000% gravity....................... 0.00000% tailwind...................... 0.00000% sandstall..................... 0.00000% trickhail..................... 0.00000% fear.......................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: 1.207) | -1.5| | -1.0| |# -0.5|## |## 0.0|###### |###################### +0.5|########## |################ +1.0|######################### |############################## +1.5|############################# |######################## +2.0|################### |########## +2.5|## |### +3.0|## more negative = more offensive, more positive = more stall one # = 0.49%