weatherless...................78.64531% offense.......................57.95985% balance.......................19.49909% hyperoffense..................17.23788% hail..........................10.69763% sun........................... 5.08011% sand.......................... 4.79619% semistall..................... 3.41716% rain.......................... 3.08254% hailoffense................... 2.77834% voltturn...................... 2.36260% multiweather.................. 2.01785% stall......................... 1.88603% batonpass..................... 0.81119% sunoffense.................... 0.48672% monotype...................... 0.46644% rainoffense................... 0.42588% dragmag....................... 0.23322% sandstall..................... 0.20280% trickroom..................... 0.18252% tricksun...................... 0.17238% monopsychic................... 0.16224% sandoffense................... 0.13182% allweather.................... 0.09126% monodragon.................... 0.08112% monorock...................... 0.05070% monopoison.................... 0.04056% monograss..................... 0.03042% mononormal.................... 0.03042% tricksand..................... 0.03042% monobug....................... 0.02028% monofairy..................... 0.02028% trapper....................... 0.02028% monoice....................... 0.02028% monowater..................... 0.01014% Stalliness (mean: -0.366) |# -1.5|#### |############### -1.0|####################### |############################## -0.5|############################ |####################### 0.0|#################### |############## +0.5|######### |##### +1.0|#### |# +1.5|## |# +2.0| |# more negative = more offensive, more positive = more stall one # = 0.55%