weatherless...................79.04084% offense.......................57.16860% balance.......................19.66398% hyperoffense..................17.75465% hail..........................11.84712% sand.......................... 4.58977% sun........................... 4.58048% semistall..................... 4.25053% hailoffense................... 3.74516% rain.......................... 1.88962% voltturn...................... 1.72231% multiweather.................. 1.70498% stall......................... 1.16224% rainoffense................... 0.29314% batonpass..................... 0.16910% sunoffense.................... 0.12253% sandoffense................... 0.09391% trickroom..................... 0.09342% tricksun...................... 0.09204% allweather.................... 0.08078% dragmag....................... 0.07155% monotype...................... 0.07021% monodragon.................... 0.02616% monobug....................... 0.02414% trapper....................... 0.02355% tricksand..................... 0.02095% mononormal.................... 0.01423% monowater..................... 0.00564% sandstall..................... 0.00064% monoice....................... 0.00003% monopsychic................... 0.00000% monorock...................... 0.00000% monopoison.................... 0.00000% monograss..................... 0.00000% monofairy..................... 0.00000% Stalliness (mean: -0.356) |# -1.5|#### |################## -1.0|######################## |############################## -0.5|############################# |########################### 0.0|##################### |############# +0.5|########## |###### +1.0|###### |# +1.5|## |# +2.0| |# more negative = more offensive, more positive = more stall one # = 0.52%