weatherless...................82.76748% offense.......................63.15886% balance.......................20.44472% hyperoffense..................12.91932% sand.......................... 5.19214% sun........................... 4.91667% hail.......................... 4.54675% rain.......................... 3.28822% voltturn...................... 2.58755% semistall..................... 2.11076% stall......................... 1.36633% monotype...................... 1.23320% batonpass..................... 0.89553% hailoffense................... 0.69652% multiweather.................. 0.63111% sunoffense.................... 0.58412% rainoffense................... 0.41229% sandoffense................... 0.25613% monopoison.................... 0.22480% trickroom..................... 0.20315% monograss..................... 0.17966% monodragon.................... 0.13313% dragmag....................... 0.12208% mononormal.................... 0.08292% monodark...................... 0.08246% monowater..................... 0.07877% monosteel..................... 0.07693% monoghost..................... 0.05666% tailwind...................... 0.05436% monobug....................... 0.05298% monoflying.................... 0.04883% monofighting.................. 0.04653% monofairy..................... 0.04468% gravity....................... 0.04100% monofire...................... 0.03363% monopsychic................... 0.03225% monoelectric.................. 0.02672% tricksun...................... 0.02257% allweather.................... 0.01889% monorock...................... 0.01382% monoice....................... 0.01152% sunstall...................... 0.00921% monoground.................... 0.00737% tricksand..................... 0.00507% sandstall..................... 0.00322% trapper....................... 0.00230% hailstall..................... 0.00184% trickhail..................... 0.00092% trickrain..................... 0.00046% Stalliness (mean: -0.348) |# -1.5|### |######### -1.0|#################### |########################## -0.5|############################## |########################### 0.0|##################### |########### +0.5|####### |#### +1.0|### |# +1.5|# | +2.0| | +2.5| |# more negative = more offensive, more positive = more stall one # = 0.59%