weatherless...................83.81457% offense.......................64.23881% balance.......................21.71361% hyperoffense..................10.25262% sand.......................... 5.65171% hail.......................... 4.34743% sun........................... 4.16225% voltturn...................... 2.65828% rain.......................... 2.42615% semistall..................... 2.20146% stall......................... 1.59351% hailoffense................... 0.71917% monotype...................... 0.61223% batonpass..................... 0.46432% multiweather.................. 0.36189% sunoffense.................... 0.28680% rainoffense................... 0.25731% sandoffense................... 0.22325% trickroom..................... 0.11889% dragmag....................... 0.11349% monograss..................... 0.10109% monopoison.................... 0.09726% monodark...................... 0.07532% mononormal.................... 0.06198% monodragon.................... 0.05558% monosteel..................... 0.03934% monobug....................... 0.03038% monofighting.................. 0.02607% monoghost..................... 0.02522% tailwind...................... 0.02519% monoelectric.................. 0.02298% monowater..................... 0.02122% monofairy..................... 0.01469% gravity....................... 0.01351% tricksun...................... 0.01339% monofire...................... 0.01096% monoflying.................... 0.01024% allweather.................... 0.00977% sunstall...................... 0.00729% monorock...................... 0.00576% monoice....................... 0.00562% monopsychic................... 0.00464% monoground.................... 0.00417% sandstall..................... 0.00266% tricksand..................... 0.00169% trickhail..................... 0.00124% trapper....................... 0.00079% trickrain..................... 0.00029% hailstall..................... 0.00000% Stalliness (mean: -0.300) | -1.5|## |####### -1.0|################## |######################### -0.5|############################## |########################### 0.0|###################### |############ +0.5|####### |#### +1.0|### |## +1.5|# | +2.0| |# +2.5| |# more negative = more offensive, more positive = more stall one # = 0.61%