weatherless...................88.64348% offense.......................59.32011% balance.......................26.01316% hyperoffense.................. 8.68761% sand.......................... 4.24906% stall......................... 3.54151% hail.......................... 3.32876% semistall..................... 2.43761% sun........................... 2.40619% voltturn...................... 1.87695% rain.......................... 1.73252% hailoffense................... 0.72888% multiweather.................. 0.34088% monotype...................... 0.25641% batonpass..................... 0.22273% sandoffense................... 0.14407% rainoffense................... 0.13750% sunoffense.................... 0.07939% monograss..................... 0.07340% dragmag....................... 0.05687% trickroom..................... 0.03997% monodark...................... 0.03287% mononormal.................... 0.02887% monobug....................... 0.02471% monoelectric.................. 0.02441% monofighting.................. 0.01310% monofairy..................... 0.01247% monodragon.................... 0.01187% sunstall...................... 0.01097% monorock...................... 0.00681% monosteel..................... 0.00670% monoghost..................... 0.00666% tailwind...................... 0.00368% monowater..................... 0.00367% monoice....................... 0.00343% allweather.................... 0.00332% monopoison.................... 0.00328% gravity....................... 0.00232% monoflying.................... 0.00225% monopsychic................... 0.00109% monofire...................... 0.00071% tricksun...................... 0.00038% sandstall..................... 0.00017% monoground.................... 0.00012% tricksand..................... 0.00010% trickhail..................... 0.00001% trapper....................... 0.00000% hailstall..................... 0.00000% trickrain..................... 0.00000% Stalliness (mean: -0.174) | -1.5|## |###### -1.0|################# |######################### -0.5|############################## |############################## 0.0|########################## |################## +0.5|########## |###### +1.0|### |## +1.5|# | +2.0|# |# +2.5| |#### more negative = more offensive, more positive = more stall one # = 0.55%