weatherless...................87.12768% offense.......................59.26776% balance.......................25.31890% hyperoffense..................11.11016% sand.......................... 4.21734% hail.......................... 3.86455% sun........................... 3.15373% voltturn...................... 2.49026% stall......................... 2.22474% semistall..................... 2.07845% rain.......................... 1.91646% hailoffense................... 0.86583% multiweather.................. 0.25661% monotype...................... 0.23337% batonpass..................... 0.19361% rainoffense................... 0.09086% sandoffense................... 0.08732% dragmag....................... 0.05078% sunoffense.................... 0.05024% sunstall...................... 0.04902% monoelectric.................. 0.04745% monograss..................... 0.04142% trickroom..................... 0.03781% monofairy..................... 0.03386% monobug....................... 0.03051% monodark...................... 0.01945% monofighting.................. 0.01689% monorock...................... 0.01267% mononormal.................... 0.01240% monodragon.................... 0.00613% monoghost..................... 0.00392% monoice....................... 0.00306% monosteel..................... 0.00193% monowater..................... 0.00192% allweather.................... 0.00142% tailwind...................... 0.00137% monoflying.................... 0.00099% gravity....................... 0.00078% monopoison.................... 0.00051% tricksun...................... 0.00015% monopsychic................... 0.00015% monofire...................... 0.00009% monoground.................... 0.00004% tricksand..................... 0.00001% sandstall..................... 0.00000% trickhail..................... 0.00000% trapper....................... 0.00000% trickrain..................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: -0.245) | -1.5|#### |####### -1.0|################# |####################### -0.5|########################### |############################## 0.0|########################## |################# +0.5|######## |##### +1.0|### |## +1.5|# | +2.0|# |# +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.57%