weatherless...................81.12827% offense.......................43.66906% balance.......................35.33871% hyperoffense..................15.98117% sun...........................12.09385% voltturn...................... 8.48259% rain.......................... 4.10850% stall......................... 3.57053% hail.......................... 2.66854% trickroom..................... 2.29904% monotype...................... 1.58399% semistall..................... 1.44053% hailoffense................... 1.07490% monosteel..................... 0.89985% tricksun...................... 0.60653% monobug....................... 0.40170% sand.......................... 0.35868% multiweather.................. 0.35784% monowater..................... 0.15814% rainoffense................... 0.11530% monofairy..................... 0.04950% sunoffense.................... 0.04484% choice........................ 0.04459% monofire...................... 0.04329% monodragon.................... 0.01671% monopsychic................... 0.01222% sandstall..................... 0.00279% monopoison.................... 0.00192% monodark...................... 0.00039% monograss..................... 0.00024% monoelectric.................. 0.00003% sandoffense................... 0.00000% tailwind...................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% monoflying.................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: -0.172) |######### -1.5|######## |############# -1.0|############ |############### -0.5|######################### |########################## 0.0|############################## |############################ +0.5|############################# |######## +1.0|#### |# +1.5| |# +2.0|## |# +2.5|## |# more negative = more offensive, more positive = more stall one # = 0.46%