weatherless...................76.07733% offense.......................48.07030% balance.......................37.35391% trickroom.....................12.84626% hail..........................12.12281% rain.......................... 5.93262% semistall..................... 5.61479% hyperoffense.................. 5.14878% sun........................... 4.10759% stall......................... 3.81223% tailwind...................... 3.08361% voltturn...................... 2.97535% monotype...................... 2.17655% sand.......................... 2.02841% hailstall..................... 1.00147% monopsychic................... 0.72409% trickhail..................... 0.61905% monoelectric.................. 0.55662% monowater..................... 0.45464% multiweather.................. 0.26876% choice........................ 0.21745% monodragon.................... 0.20813% batonpass..................... 0.17254% gravity....................... 0.16894% sandstall..................... 0.15582% hailoffense................... 0.15411% trickrain..................... 0.14072% sunoffense.................... 0.09159% monoice....................... 0.07286% rainoffense................... 0.04933% monosteel..................... 0.04536% monobug....................... 0.04469% monopoison.................... 0.02480% tricksand..................... 0.01860% sandoffense................... 0.01389% mononormal.................... 0.01012% monograss..................... 0.00940% monoflying.................... 0.00773% monofighting.................. 0.00763% monodark...................... 0.00575% sunstall...................... 0.00501% rainstall..................... 0.00458% monofire...................... 0.00311% monofairy..................... 0.00164% tricksun...................... 0.00127% trapper....................... 0.00063% monoghost..................... 0.00001% dragmag....................... 0.00000% allweather.................... 0.00000% monoground.................... 0.00000% Stalliness (mean: 0.052) -1.5|# |##### -1.0|####### |############# -0.5|################### |############################## 0.0|########################## |################### +0.5|############### |############ +1.0|###### |#### +1.5|##### |## +2.0|# | +2.5| | more negative = more offensive, more positive = more stall one # = 0.61%