weatherless...................96.41660% offense.......................50.18127% hyperoffense..................21.09191% balance.......................16.12230% stall......................... 6.32157% semistall..................... 6.28295% monotype...................... 2.04155% monodragon.................... 1.97126% sand.......................... 1.73379% rain.......................... 1.38724% hail.......................... 0.41043% monoelectric.................. 0.08654% batonpass..................... 0.08218% voltturn...................... 0.07870% hailoffense................... 0.07236% monofighting.................. 0.05830% sun........................... 0.05195% rainoffense................... 0.05006% sandoffense................... 0.01793% sunoffense.................... 0.01083% Stalliness (mean: -0.349) |# -2.0|# |## -1.5|###### |########## -1.0|############################## |########### -0.5|########## |########## 0.0|###### |###### +0.5|#### |## +1.0|### |### +1.5|### |### +2.0|## |# +2.5|# | more negative = more offensive, more positive = more stall one # = 0.86%