weatherless...................83.46096% offense.......................63.17583% balance.......................26.53386% hyperoffense.................. 7.69519% hail.......................... 6.28295% sun........................... 4.84296% rain.......................... 4.23164% voltturn...................... 2.57755% semistall..................... 2.04114% sand.......................... 1.61432% trickroom..................... 1.15143% monotype...................... 0.90311% stall......................... 0.55398% hailoffense................... 0.54104% multiweather.................. 0.33479% tricksun...................... 0.29549% rainoffense................... 0.19144% sunoffense.................... 0.11884% monograss..................... 0.10405% monopsychic................... 0.09711% monoice....................... 0.09433% monopoison.................... 0.09387% monodragon.................... 0.07954% monowater..................... 0.07491% sandoffense................... 0.07399% tailwind...................... 0.06844% mononormal.................... 0.06705% monoflying.................... 0.05179% monorock...................... 0.05133% monofire...................... 0.04763% monoghost..................... 0.04624% monosteel..................... 0.04486% monofighting.................. 0.04347% monofairy..................... 0.04301% monobug....................... 0.03977% monodark...................... 0.03746% monoground.................... 0.03376% gravity....................... 0.03006% trickhail..................... 0.02728% monoelectric.................. 0.02358% tricksand..................... 0.02173% choice........................ 0.01850% rainstall..................... 0.01618% allweather.................... 0.01295% sunstall...................... 0.00740% trickrain..................... 0.00740% dragmag....................... 0.00555% sandstall..................... 0.00462% swagplay...................... 0.00185% hailstall..................... 0.00092% Stalliness (mean: -0.265) -1.5|## |##### -1.0|############## |######################### -0.5|############################## |########################### 0.0|###################### |################ +0.5|########## |##### +1.0|### |# +1.5|# | +2.0| | more negative = more offensive, more positive = more stall one # = 0.62%