weatherless...................84.06635% offense.......................62.38664% balance.......................27.47163% hyperoffense.................. 7.55301% hail.......................... 6.27823% sun........................... 4.50443% rain.......................... 4.21330% voltturn...................... 2.92613% semistall..................... 1.96772% trickroom..................... 1.44995% sand.......................... 1.26209% hailoffense................... 0.62753% stall......................... 0.62101% monotype...................... 0.52798% tricksun...................... 0.35322% multiweather.................. 0.22044% rainoffense................... 0.17890% sunoffense.................... 0.08275% monowater..................... 0.06998% monoice....................... 0.05868% tailwind...................... 0.05734% monopoison.................... 0.05372% monopsychic................... 0.05151% monograss..................... 0.04724% sandoffense................... 0.04472% trickhail..................... 0.04320% mononormal.................... 0.03631% monoflying.................... 0.03101% monodark...................... 0.03017% gravity....................... 0.03011% monodragon.................... 0.02954% monosteel..................... 0.02672% monofairy..................... 0.02667% monobug....................... 0.02427% monorock...................... 0.02388% monoghost..................... 0.02202% monoground.................... 0.02108% tricksand..................... 0.02067% rainstall..................... 0.02057% monofire...................... 0.01947% allweather.................... 0.01800% monoelectric.................. 0.01173% choice........................ 0.01122% monofighting.................. 0.01055% sunstall...................... 0.00849% trickrain..................... 0.00691% sandstall..................... 0.00430% dragmag....................... 0.00309% swagplay...................... 0.00276% hailstall..................... 0.00030% Stalliness (mean: -0.254) -1.5|## |##### -1.0|############## |######################### -0.5|############################## |########################### 0.0|###################### |################# +0.5|########## |###### +1.0|### |# +1.5|# | +2.0| | more negative = more offensive, more positive = more stall one # = 0.61%