weatherless...................81.65088% offense.......................57.35925% balance.......................34.19265% hail.......................... 6.87191% hyperoffense.................. 5.80398% rain.......................... 5.78682% voltturn...................... 4.05198% sun........................... 3.85660% semistall..................... 2.15972% sand.......................... 2.11587% trickroom..................... 1.41323% hailoffense................... 0.90936% tricksun...................... 0.64065% stall......................... 0.48440% multiweather.................. 0.19875% sunoffense.................... 0.04000% monotype...................... 0.03154% tricksand..................... 0.02976% rainoffense................... 0.02088% tailwind...................... 0.02002% trickhail..................... 0.01888% gravity....................... 0.01577% allweather.................... 0.01300% monopoison.................... 0.01152% sandoffense................... 0.00746% monowater..................... 0.00686% sandstall..................... 0.00395% monoice....................... 0.00345% monodark...................... 0.00257% monorock...................... 0.00188% monopsychic................... 0.00128% monograss..................... 0.00082% monofairy..................... 0.00079% monobug....................... 0.00068% monosteel..................... 0.00056% trickrain..................... 0.00048% mononormal.................... 0.00039% monoflying.................... 0.00038% monoground.................... 0.00024% monodragon.................... 0.00021% sunstall...................... 0.00018% monoghost..................... 0.00016% monoelectric.................. 0.00011% rainstall..................... 0.00006% choice........................ 0.00005% monofighting.................. 0.00004% monofire...................... 0.00001% dragmag....................... 0.00001% hailstall..................... 0.00000% swagplay...................... 0.00000% Stalliness (mean: -0.144) -1.5|# |### -1.0|############ |############################## -0.5|######################### |######################## 0.0|######################### |################ +0.5|#################### |########### +1.0|##### |# +1.5|# | +2.0| | more negative = more offensive, more positive = more stall one # = 0.57%