weatherless...................83.75139% balance.......................35.97957% offense.......................33.87879% stall.........................13.99510% hyperoffense.................. 8.92665% semistall..................... 7.21989% sun........................... 7.21109% trickroom..................... 4.72102% rain.......................... 4.17484% sand.......................... 2.82100% hail.......................... 2.04167% voltturn...................... 1.10894% hailoffense................... 0.81486% trickrain..................... 0.74381% rainoffense................... 0.22722% choice........................ 0.13584% monowater..................... 0.00000% monograss..................... 0.00000% monotype...................... 0.00000% monopoison.................... 0.00000% monodark...................... 0.00000% monosteel..................... 0.00000% sandstall..................... 0.00000% tricksun...................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% mononormal.................... 0.00000% monoflying.................... 0.00000% sunoffense.................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: 0.299) |## -1.5|#### |############# -1.0|######## |###################### -0.5|############### |############################ 0.0|########################### |############################ +0.5|############################## |####################### +1.0|######## |####### +1.5|########## |############ +2.0|#### |###### +2.5|##### |## +3.0| more negative = more offensive, more positive = more stall one # = 0.39%