weatherless...................98.97322% offense.......................42.19123% balance.......................31.17493% hyperoffense..................13.61963% voltturn......................12.41805% stall......................... 6.79379% semistall..................... 6.22042% choice........................ 1.19298% trickroom..................... 1.15122% rain.......................... 0.76954% sun........................... 0.25364% monotype...................... 0.25176% tailwind...................... 0.18812% gravity....................... 0.06771% monoground.................... 0.04895% monodragon.................... 0.04270% monoice....................... 0.03812% monosteel..................... 0.03345% mononormal.................... 0.02693% monopsychic................... 0.02182% rainoffense................... 0.01560% monodark...................... 0.01386% monoelectric.................. 0.01348% monorock...................... 0.01101% monofighting.................. 0.00947% monopoison.................... 0.00742% monograss..................... 0.00601% sunoffense.................... 0.00563% monoflying.................... 0.00526% monoghost..................... 0.00502% monowater..................... 0.00457% monofire...................... 0.00377% sand.......................... 0.00360% monofairy..................... 0.00281% Stalliness (mean: -0.006) |### -1.5|####### |################ -1.0|################### |########################## -0.5|############################## |############################# 0.0|############################# |########################### +0.5|################# |################ +1.0|######### |########## +1.5|### |#### +2.0|### |## +2.5|#### |#### more negative = more offensive, more positive = more stall one # = 0.39%