weatherless...................99.72220% balance.......................36.44106% offense.......................34.45677% voltturn......................14.79370% stall.........................13.77489% hyperoffense..................11.40195% semistall..................... 3.92533% trickroom..................... 1.80178% choice........................ 0.95777% rain.......................... 0.24677% gravity....................... 0.11362% monotype...................... 0.09192% tailwind...................... 0.05561% sun........................... 0.03103% monosteel..................... 0.02671% monoice....................... 0.01986% monodragon.................... 0.01697% monopsychic................... 0.01609% monoground.................... 0.00627% monoelectric.................. 0.00243% monoflying.................... 0.00154% monorock...................... 0.00083% mononormal.................... 0.00054% monopoison.................... 0.00049% monodark...................... 0.00012% monowater..................... 0.00006% monofighting.................. 0.00006% rainoffense................... 0.00000% monograss..................... 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% sand.......................... 0.00000% sunoffense.................... 0.00000% monofire...................... 0.00000% Stalliness (mean: 0.239) |### -1.5|#### |################ -1.0|######### |################ -0.5|##################### |######################## 0.0|############################# |############################## +0.5|#################### |####################### +1.0|##### |#### +1.5|#### |####### +2.0|### |### +2.5|######### |######## more negative = more offensive, more positive = more stall one # = 0.41%