weatherless...................95.57152% offense.......................60.11146% balance.......................26.18550% hyperoffense..................13.46773% voltturn......................10.73875% sand.......................... 1.62886% sun........................... 1.26929% hail.......................... 1.26363% sunoffense.................... 0.32171% rain.......................... 0.28889% semistall..................... 0.23193% choice........................ 0.13799% rainoffense................... 0.11619% monotype...................... 0.11283% monopoison.................... 0.08137% dragmag....................... 0.07902% trickroom..................... 0.03436% hailoffense................... 0.02574% multiweather.................. 0.02219% monoground.................... 0.01549% monoelectric.................. 0.01420% sandoffense................... 0.00434% stall......................... 0.00338% monograss..................... 0.00067% monofire...................... 0.00029% monobug....................... 0.00021% tailwind...................... 0.00017% monoghost..................... 0.00017% monodragon.................... 0.00011% monowater..................... 0.00008% monodark...................... 0.00008% monofairy..................... 0.00006% monoice....................... 0.00005% monoflying.................... 0.00005% monofighting.................. 0.00003% trapper....................... 0.00001% mononormal.................... 0.00001% monorock...................... 0.00000% sandstall..................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% gravity....................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: -0.344) | -2.0|# |## -1.5|###### |#### -1.0|###### |######### -0.5|##################### |############################## 0.0|##################### |######### +0.5|############ |# more negative = more offensive, more positive = more stall one # = 0.81%