weatherless...................95.30205% balance.......................45.28918% offense.......................39.74227% hyperoffense.................. 9.22300% voltturn...................... 6.55925% semistall..................... 4.05350% sand.......................... 2.32579% stall......................... 1.69206% sun........................... 1.28192% hail.......................... 0.67141% trickroom..................... 0.59345% rain.......................... 0.44027% monotype...................... 0.25281% monosteel..................... 0.08714% monobug....................... 0.06651% rainoffense................... 0.06065% sandoffense................... 0.05496% sunoffense.................... 0.04758% monopsychic................... 0.03184% monowater..................... 0.02353% multiweather.................. 0.02122% monoice....................... 0.01702% tricksand..................... 0.01594% monoflying.................... 0.01459% monodragon.................... 0.01015% choice........................ 0.00724% sandstall..................... 0.00340% monodark...................... 0.00126% monograss..................... 0.00107% dragmag....................... 0.00065% tailwind...................... 0.00056% monorock...................... 0.00022% monofairy..................... 0.00005% monoground.................... 0.00001% hailoffense................... 0.00000% monopoison.................... 0.00000% monofighting.................. 0.00000% monoghost..................... 0.00000% hailstall..................... 0.00000% monoelectric.................. 0.00000% mononormal.................... 0.00000% monofire...................... 0.00000% Stalliness (mean: -0.047) |# -1.5|### |###### -1.0|############## |################# -0.5|################## |#################### 0.0|####################### |############################## +0.5|################### |############ +1.0|######### |#### +1.5|# | +2.0|# | more negative = more offensive, more positive = more stall one # = 0.56%