weatherless...................73.01988% balance.......................37.65736% offense.......................35.14300% sand..........................24.31777% hyperoffense..................15.89457% voltturn...................... 6.34330% semistall..................... 6.19494% stall......................... 5.11013% sandoffense................... 2.70112% hail.......................... 2.21874% monotype...................... 1.32164% sandstall..................... 0.97451% trickroom..................... 0.94413% dragmag....................... 0.78039% rain.......................... 0.37734% sun........................... 0.32624% multiweather.................. 0.25399% choice........................ 0.20080% monobug....................... 0.19362% monopoison.................... 0.14338% mononormal.................... 0.13135% hailoffense................... 0.13106% monoice....................... 0.12749% monograss..................... 0.11854% monoghost..................... 0.10434% monodragon.................... 0.06884% monoflying.................... 0.06728% monofairy..................... 0.06382% tricksand..................... 0.06286% monopsychic................... 0.06247% monoelectric.................. 0.05091% monofighting.................. 0.03864% monofire...................... 0.03617% monoground.................... 0.03560% monodark...................... 0.03443% monorock...................... 0.03370% monosteel..................... 0.03332% monowater..................... 0.03282% rainoffense................... 0.03025% tailwind...................... 0.02779% sunoffense.................... 0.02160% gravity....................... 0.01018% trickhail..................... 0.00614% trapper....................... 0.00528% hailstall..................... 0.00485% sunstall...................... 0.00180% Stalliness (mean: 0.004) -2.0|# |############ -1.0|#################### |########################## 0.0|############################## |############################ +1.0|################ |### +2.0|## |# +3.0|## |# more negative = more offensive, more positive = more stall one # = 0.70%