weatherless...................97.37605% balance.......................38.65266% offense.......................38.06747% hyperoffense..................11.20526% semistall..................... 9.98249% voltturn...................... 6.49962% stall......................... 2.09212% sun........................... 1.23334% rain.......................... 0.67232% tailwind...................... 0.50393% sand.......................... 0.40056% hail.......................... 0.35531% monotype...................... 0.25313% sandstall..................... 0.24594% sunoffense.................... 0.21114% trickroom..................... 0.18530% monofire...................... 0.11243% monodragon.................... 0.09154% mononormal.................... 0.04916% multiweather.................. 0.03759% Stalliness (mean: 0.031) |#### -1.5|############# |## -1.0|############ |########### -0.5|################## |############################## 0.0|####################### |################### +0.5|########################### |##################### +1.0|############# |########### +1.5|### | +2.0|### more negative = more offensive, more positive = more stall one # = 0.47%