weatherless...................66.06445% offense.......................58.83789% balance.......................30.27344% sun...........................16.11328% rain.......................... 8.30078% hyperoffense.................. 7.81250% sand.......................... 6.73828% tailwind...................... 5.66406% hail.......................... 2.88086% trickroom..................... 2.58789% monotype...................... 2.14844% sunoffense.................... 1.85547% semistall..................... 1.85547% stall......................... 1.22070% voltturn...................... 1.17188% monowater..................... 0.63477% tricksun...................... 0.53711% rainoffense................... 0.48828% sandoffense................... 0.39062% monoice....................... 0.39062% monodragon.................... 0.34180% monograss..................... 0.24414% hailstall..................... 0.24414% batonpass..................... 0.14648% mononormal.................... 0.14648% multiweather.................. 0.09766% choice........................ 0.09766% monodark...................... 0.04883% monopoison.................... 0.04883% monofire...................... 0.04883% monofighting.................. 0.04883% monorock...................... 0.04883% monoghost..................... 0.04883% hailoffense................... 0.04883% monoflying.................... 0.04883% monoelectric.................. 0.04883% rainstall..................... 0.04883% Stalliness (mean: -0.161) | -1.5|## |### -1.0|######## |########### -0.5|####################### |##################### 0.0|############################## |############### +0.5|######### |### +1.0|### |## +1.5|## more negative = more offensive, more positive = more stall one # = 0.76%