offense.......................61.72114% weatherless...................53.62249% balance.......................31.15656% sun...........................24.30169% sand..........................12.93814% tailwind......................10.56289% rain.......................... 6.74478% trickroom..................... 4.83333% semistall..................... 2.88824% hyperoffense.................. 2.40873% hail.......................... 2.39291% stall......................... 1.82533% sunoffense.................... 1.70635% monotype...................... 1.57097% monowater..................... 1.49793% tricksun...................... 1.39656% hailstall..................... 0.82296% voltturn...................... 0.32835% sandoffense................... 0.26721% monoice....................... 0.05439% hailoffense................... 0.03037% monograss..................... 0.00967% monodragon.................... 0.00898% batonpass..................... 0.00046% rainoffense................... 0.00000% monodark...................... 0.00000% monopoison.................... 0.00000% monofire...................... 0.00000% multiweather.................. 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% choice........................ 0.00000% mononormal.................... 0.00000% monoflying.................... 0.00000% monoelectric.................. 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.005) | -1.5| | -1.0|## |#### -0.5|###################### |################### 0.0|############################## |############### +0.5|###### |## +1.0|###### |### +1.5|## more negative = more offensive, more positive = more stall one # = 0.89%