weatherless...................91.26213% offense.......................50.34027% balance.......................32.21473% hyperoffense..................13.61574% voltturn...................... 4.37442% sun........................... 3.96903% semistall..................... 2.80774% rain.......................... 2.46967% trickroom..................... 2.00866% hail.......................... 1.76206% sunoffense.................... 1.14373% stall......................... 1.02153% monotype...................... 0.98201% choice........................ 0.87079% rainoffense................... 0.77420% sand.......................... 0.56711% tailwind...................... 0.32929% hailoffense................... 0.19757% monopoison.................... 0.17635% gravity....................... 0.12220% monoice....................... 0.10757% monoelectric.................. 0.10245% mononormal.................... 0.09440% monograss..................... 0.09074% monoghost..................... 0.08562% monofire...................... 0.07757% monofighting.................. 0.07391% monoflying.................... 0.06659% monorock...................... 0.04464% monobug....................... 0.03293% monopsychic................... 0.03220% multiweather.................. 0.03000% hailstall..................... 0.02781% monosteel..................... 0.02561% monowater..................... 0.02195% monofairy..................... 0.01829% dragmag....................... 0.01683% tricksun...................... 0.01683% trickrain..................... 0.01537% monodark...................... 0.01464% sandoffense................... 0.00951% monodragon.................... 0.00659% monoground.................... 0.00585% sandstall..................... 0.00366% tricksand..................... 0.00220% trapper....................... 0.00146% Stalliness (mean: -0.242) -2.0|## |### -1.5|###### |########## -1.0|################# |####################### -0.5|########################### |############################## 0.0|############################## |######################### +0.5|################ |######### +1.0|##### |## +1.5|# |# +2.0|# | more negative = more offensive, more positive = more stall one # = 0.48%