weatherless...................91.91366% offense.......................47.34399% balance.......................34.45525% hyperoffense..................13.75943% voltturn...................... 5.10827% sun........................... 3.72994% semistall..................... 3.29747% rain.......................... 2.30171% trickroom..................... 2.04728% hail.......................... 1.59371% sunoffense.................... 1.24359% stall......................... 1.14387% choice........................ 0.95469% rainoffense................... 0.80655% sand.......................... 0.47091% monotype...................... 0.40276% tailwind...................... 0.25797% hailoffense................... 0.23362% gravity....................... 0.10654% monoice....................... 0.06139% mononormal.................... 0.05473% monograss..................... 0.05061% monoelectric.................. 0.04237% monoghost..................... 0.03873% monoflying.................... 0.03594% hailstall..................... 0.03137% monopoison.................... 0.03067% dragmag....................... 0.02322% monofighting.................. 0.02122% monorock...................... 0.01530% monosteel..................... 0.01523% monopsychic................... 0.01291% monofire...................... 0.01177% monobug....................... 0.01143% multiweather.................. 0.00993% tricksun...................... 0.00821% monowater..................... 0.00771% sandoffense................... 0.00617% monofairy..................... 0.00599% monodark...................... 0.00583% monoground.................... 0.00378% trickrain..................... 0.00335% monodragon.................... 0.00264% trapper....................... 0.00141% sandstall..................... 0.00095% tricksand..................... 0.00070% Stalliness (mean: -0.209) -2.0|## |### -1.5|###### |########## -1.0|############## |#################### -0.5|######################## |############################ 0.0|############################## |########################## +0.5|################ |######### +1.0|###### |### +1.5|# |# +2.0|# | more negative = more offensive, more positive = more stall one # = 0.49%