weatherless...................85.73989% offense.......................48.32738% balance.......................28.01581% hyperoffense..................19.72428% voltturn......................10.87308% rain.......................... 9.46116% sun........................... 3.54856% semistall..................... 2.44481% rainoffense................... 2.10406% stall......................... 1.48772% trickroom..................... 1.40625% hail.......................... 1.09878% sunoffense.................... 0.80124% monotype...................... 0.68931% choice........................ 0.59367% hailoffense................... 0.34359% sand.......................... 0.28763% tailwind...................... 0.26283% multiweather.................. 0.13602% monowater..................... 0.12610% monobug....................... 0.12043% monoice....................... 0.07722% mononormal.................... 0.07155% gravity....................... 0.05880% monopoison.................... 0.05384% monofighting.................. 0.04038% monoghost..................... 0.03896% monoflying.................... 0.03755% monograss..................... 0.03400% monoelectric.................. 0.03188% tricksand..................... 0.02975% monosteel..................... 0.02409% sandoffense................... 0.01984% monofire...................... 0.01629% monorock...................... 0.01559% monodark...................... 0.01346% monopsychic................... 0.01275% monoground.................... 0.01133% monofairy..................... 0.00992% monodragon.................... 0.00638% dragmag....................... 0.00283% trickrain..................... 0.00283% rainstall..................... 0.00283% sandstall..................... 0.00213% trickhail..................... 0.00213% tricksun...................... 0.00142% trapper....................... 0.00071% hailstall..................... 0.00071% Stalliness (mean: -0.326) -2.0|## |##### -1.5|########### |################# -1.0|###################### |########################### -0.5|############################## |############################ 0.0|############################ |###################### +0.5|################ |########## +1.0|#### |## +1.5|## | +2.0| | +2.5| | +3.0|# more negative = more offensive, more positive = more stall one # = 0.43%