weatherless...................84.78647% offense.......................47.38049% hyperoffense..................26.49631% balance.......................14.18351% rain.......................... 8.24858% voltturn...................... 8.19359% monotype...................... 7.74316% stall......................... 7.31474% semistall..................... 4.62496% monopoison.................... 3.38412% sun........................... 3.33877% monowater..................... 2.65048% rainoffense................... 2.44370% sand.......................... 2.25623% hail.......................... 1.38654% sandstall..................... 0.71494% tailwind...................... 0.54286% monodark...................... 0.52724% sunoffense.................... 0.30765% monofighting.................. 0.26966% sandoffense................... 0.26633% monodragon.................... 0.24540% hailoffense................... 0.24063% monoghost..................... 0.21122% trickroom..................... 0.10288% monopsychic................... 0.08487% monobug....................... 0.07025% mononormal.................... 0.06310% monograss..................... 0.06013% monosteel..................... 0.05821% monoice....................... 0.03850% sunstall...................... 0.03056% monofairy..................... 0.02870% monoflying.................... 0.02792% monofire...................... 0.02728% multiweather.................. 0.01659% monoground.................... 0.01143% monorock...................... 0.00801% dragmag....................... 0.00723% choice........................ 0.00621% hailstall..................... 0.00374% monoelectric.................. 0.00096% Stalliness (mean: -0.315) -2.0| |## -1.5|######## |################# -1.0|############################## |######################## -0.5|################ |############## 0.0|########## |###### +0.5|######## |#### +1.0|#### |## +1.5|### |## +2.0|## |## +2.5|## |## +3.0|## | more negative = more offensive, more positive = more stall one # = 0.63%