weatherless...................82.54445% offense.......................51.65614% hyperoffense..................24.18976% stall.........................11.67522% rain..........................10.13048% voltturn...................... 9.44980% balance....................... 8.59052% monotype...................... 7.32820% monowater..................... 4.13009% semistall..................... 3.88836% sand.......................... 3.16330% sun........................... 2.42479% sandstall..................... 2.24168% rainoffense................... 2.19076% monopoison.................... 1.84851% hail.......................... 1.74073% tailwind...................... 1.00258% monodark...................... 0.64288% sandoffense................... 0.27819% monofighting.................. 0.25497% hailoffense................... 0.17984% monoghost..................... 0.15471% monodragon.................... 0.14326% sunoffense.................... 0.13805% monobug....................... 0.03196% trickroom..................... 0.02971% monograss..................... 0.02863% mononormal.................... 0.02137% monoice....................... 0.02114% monopsychic................... 0.01842% monoflying.................... 0.01663% monosteel..................... 0.00969% multiweather.................. 0.00376% monorock...................... 0.00357% monofairy..................... 0.00234% sunstall...................... 0.00026% monoelectric.................. 0.00003% dragmag....................... 0.00000% choice........................ 0.00000% monoground.................... 0.00000% hailstall..................... 0.00000% monofire...................... 0.00000% Stalliness (mean: -0.247) -2.0|# |# -1.5|####### |############## -1.0|############################## |########################### -0.5|################# |############ 0.0|####### |## +0.5|###### |## +1.0|#### |## +1.5|## |## +2.0|## |##### +2.5|## |#### +3.0|### | more negative = more offensive, more positive = more stall one # = 0.65%