weatherless...................69.93127% offense.......................48.10997% balance.......................26.11684% hyperoffense..................20.96220% hail..........................12.19931% rain.......................... 9.27835% sun........................... 7.73196% voltturn...................... 6.87285% sunoffense.................... 3.60825% stall......................... 2.92096% monotype...................... 2.57732% semistall..................... 1.89003% sand.......................... 1.71821% rainoffense................... 1.54639% multiweather.................. 0.85911% monopsychic................... 0.85911% trickroom..................... 0.68729% monosteel..................... 0.68729% monoflying.................... 0.51546% monowater..................... 0.34364% monorock...................... 0.34364% choice........................ 0.34364% hailoffense................... 0.34364% sandoffense................... 0.17182% monofighting.................. 0.17182% monodragon.................... 0.17182% Stalliness (mean: -0.373) |### -1.5|########### |######################## -1.0|######################## |############################## -0.5|###################### |####################### 0.0|################# |########################## +0.5|####### |############ +1.0|### |# +1.5|#### | +2.0| more negative = more offensive, more positive = more stall one # = 0.48%