weatherless...................69.93938% offense.......................45.95418% hyperoffense..................24.43493% balance.......................22.12542% sand..........................11.39691% hail.......................... 8.99598% rain.......................... 8.08048% stall......................... 4.51354% hailoffense................... 3.96103% semistall..................... 2.97194% voltturn...................... 2.82714% sun........................... 1.92213% rainoffense................... 1.42451% sandoffense................... 1.39598% monotype...................... 0.90664% trickroom..................... 0.54718% choice........................ 0.52560% multiweather.................. 0.33487% monowater..................... 0.24864% sunoffense.................... 0.17313% monodragon.................... 0.12104% monoflying.................... 0.11736% monofire...................... 0.10981% mononormal.................... 0.07832% monodark...................... 0.05035% monoghost..................... 0.04055% monopoison.................... 0.03804% monoice....................... 0.03669% monobug....................... 0.02987% tailwind...................... 0.02737% monofairy..................... 0.02517% monopsychic................... 0.01848% sandstall..................... 0.01356% monosteel..................... 0.01010% monorock...................... 0.00968% monofighting.................. 0.00964% dragmag....................... 0.00703% monoelectric.................. 0.00630% trickrain..................... 0.00314% monoground.................... 0.00307% monograss..................... 0.00261% Stalliness (mean: -0.333) -2.0|# |### -1.5|################# |#################### -1.0|######################### |##################### -0.5|############################## |######################### 0.0|################### |############### +0.5|############# |######## +1.0|##### |### +1.5|## |#### +2.0| |## +2.5|## more negative = more offensive, more positive = more stall one # = 0.47%