weatherless...................73.83318% offense.......................53.10109% hyperoffense..................22.89024% balance.......................19.90775% rain..........................14.89759% sun........................... 9.36717% monotype...................... 2.96146% semistall..................... 2.63879% rainoffense................... 2.41559% multiweather.................. 2.06191% hail.......................... 2.03037% sand.......................... 1.94546% voltturn...................... 1.85057% stall......................... 1.46213% trickroom..................... 1.32007% sunoffense.................... 0.86558% choice........................ 0.82218% monodragon.................... 0.47255% monowater..................... 0.31485% monoghost..................... 0.30919% monopsychic................... 0.30245% hailoffense................... 0.28601% trickrain..................... 0.27873% monoice....................... 0.23398% mononormal.................... 0.21997% monofighting.................. 0.20972% sandoffense................... 0.20784% monoflying.................... 0.19112% monopoison.................... 0.16605% monofairy..................... 0.14233% monofire...................... 0.12346% monosteel..................... 0.12077% monograss..................... 0.12023% tailwind...................... 0.11079% monodark...................... 0.10244% monobug....................... 0.09570% sunstall...................... 0.08384% monoelectric.................. 0.08222% monoground.................... 0.08087% tricksun...................... 0.07737% sandstall..................... 0.04448% dragmag....................... 0.03585% rainstall..................... 0.03316% monorock...................... 0.02965% tricksand..................... 0.00755% fear.......................... 0.00404% hailstall..................... 0.00350% trickhail..................... 0.00270% allweather.................... 0.00027% Stalliness (mean: -0.444) -2.0|## |#### -1.5|########### |################## -1.0|########################## |############################## -0.5|############################ |######################## 0.0|################### |############# +0.5|######### |###### +1.0|#### |## +1.5|# |# +2.0| | +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.50%