weatherless...................71.96117% offense.......................50.36067% hyperoffense..................24.18095% balance.......................20.55930% rain..........................17.33285% sun...........................10.14309% semistall..................... 3.06632% rainoffense................... 2.96890% multiweather.................. 2.29361% voltturn...................... 1.98575% trickroom..................... 1.97604% stall......................... 1.83276% hail.......................... 1.57340% monotype...................... 1.57256% sand.......................... 1.29936% sunoffense.................... 0.83416% choice........................ 0.81149% trickrain..................... 0.47314% hailoffense................... 0.28738% monodragon.................... 0.25105% monoghost..................... 0.22331% monoice....................... 0.19896% monowater..................... 0.17196% sandoffense................... 0.12464% sunstall...................... 0.12308% tailwind...................... 0.10880% monopoison.................... 0.10275% monofighting.................. 0.10015% tricksun...................... 0.08416% monoflying.................... 0.08292% monopsychic................... 0.08094% monodark...................... 0.08033% mononormal.................... 0.07166% sandstall..................... 0.06698% monofire...................... 0.04854% monograss..................... 0.04519% rainstall..................... 0.04278% monoelectric.................. 0.04083% monosteel..................... 0.03553% monofairy..................... 0.03493% monobug....................... 0.03301% dragmag....................... 0.02927% monoground.................... 0.02884% monorock...................... 0.01176% trickhail..................... 0.00471% fear.......................... 0.00347% tricksand..................... 0.00290% hailstall..................... 0.00201% allweather.................... 0.00008% Stalliness (mean: -0.429) -2.0|# |#### -1.5|############ |##################### -1.0|############################ |############################## -0.5|########################### |######################## 0.0|#################### |############## +0.5|########## |####### +1.0|##### |### +1.5|# |# +2.0|# | +2.5| |# +3.0| more negative = more offensive, more positive = more stall one # = 0.47%